Difference between revisions of "Negstorm"
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− | A '''negstorm''' is a situation where the [[neg|negging]] of one player on a team causes other players to neg more than they otherwise would. Because the initial neg puts the team at a point disadvantage, other players, believing that points are desperately needed, will buzz earlier during [[tossups]], increasingly the likelihood that they too will neg. The process can become self-perpetuating and lead to a lot of negs by a team in one round, even if it does not usually neg. | + | A '''negstorm''' is a situation where the [[neg|negging]] of one player on a team causes other players to neg more than they otherwise would to make up the scoring deficit. Because the initial neg puts the team at a point disadvantage, other players, believing that points are desperately needed, will buzz earlier during [[tossups]], increasingly the likelihood that they too will neg. The process can become self-perpetuating and lead to a lot of negs by a team in one round, even if it does not usually neg. |
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+ | More broadly, the term can be used to describe any situation where a quizbowl team negs more often than usual, especially if the negs ends up costing the team a game against another school that they expected to beat. | ||
[[Category: Mysteries]] | [[Category: Mysteries]] | ||
+ | [[Category: Quizbowl lingo]] | ||
[[Category:Original QBWiki Page]] | [[Category:Original QBWiki Page]] |
Revision as of 13:36, 18 July 2013
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Above: An unfortunate quizbowl team gets caught in a negstorm |
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A negstorm is a situation where the negging of one player on a team causes other players to neg more than they otherwise would to make up the scoring deficit. Because the initial neg puts the team at a point disadvantage, other players, believing that points are desperately needed, will buzz earlier during tossups, increasingly the likelihood that they too will neg. The process can become self-perpetuating and lead to a lot of negs by a team in one round, even if it does not usually neg.
More broadly, the term can be used to describe any situation where a quizbowl team negs more often than usual, especially if the negs ends up costing the team a game against another school that they expected to beat.