"The playoffs will consist of four rounds of ladder play, after which the first- and second-place teams will advance to a best-of-three series with the top team being given a one-game advantage." A simple calculation proves that, if the ladder play system works as it did last year, if there are only four rounds, only teams ranked in the TOP SIX have any chance of winning whatsoever. In a 42-team tournament, that would be like running four divisions, and taking only winners and two wild-cards. This hardly seems fair--especially to the two "runner-ups" who didn't quite make the playoffs. Moreover, I am not at all clear as to how four rounds of ladder play is an effective technique to decide who are the "top two teams," in light of the fact that the power matchings prior to that are also determined by the tournament directors. The questions I have regarding this are: 1. Why should only the top six teams be eligible? 2. Can NAQT guarantee that a team that goes undefeated in its first eleven rounds will obtain a spot amongst the top six? 3. Why not consider a more "dynamic" ladder play. If we reasonably assume that the differences between teams in the same level are relatively small compared to the difference between the top and the bottom of the pool, there should be no reason not to allow teams to move up and down more quickly. As an example of this: Within each group of six teams, the three winning teams take the top three positions, and the three losing teams take the bottom three positions. For example, if we look at seeds 7 through 12, we have: Old New 7 Winner of 7 v. 8 8 Winner of 9 v. 10 9 Winner of 11 v. 12 10 Loser of 7 v. 8 11 Loser of 9 v. 10 12 Loser of 11 v. 12 This way, more teams have the ability to be in contention for the title, and the "winning penalty" of winning a game yet being no closer to title contention is reduced significantly. Just a few random musings. --AEI
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