Hello all, This is the first message I have posted to this list. The first thing I noticed was that Yahoo seems to lack a good quoting mechanism, and this text box is too small; subsequently, my browser crashed and X died, so now I'm typing this message for the second time. Forgive me if I sound a bit irritated. I'm writing because I don't like this "PATH" statistic very much. And it isn't just because I dropped a bit in the rankings when PATH was used. Really, it isn't. ;-) Or so I tell myself. My objection is essentially that raised already. If I have teammates who answer pop culture, economics, or poltics questions, it makes little difference in my average points, because I would have been unlikely to answer them anyway. There are some things, like physics, that I am slightly more likely to be able to answer questions about, and here I would have a real difference in average points per game if a teammate consistently answered them. I am not a statistician, but I don't think the "law of large numbers" argument given earlier is valid. To abuse some terminology, the issue here is a systematic bias, not a statistical one. The correlation between team member's knowledge is important. I'm too tired at the moment to try to make this much more precise, and in general too apathetic, but here's an example: Consider two people. The first has a team member who is good at the same subjects, but answers few questions. The second has team members who are good at very different subjects, and answer many questions. PATH will adjust the second player's score more, although the first is likely to have a larger effect. ("Consider two people"?? I sound too much like a mathematician. If I begin mumbling "to first order" or "by the axiom of choice," someone remind me I'm supposed to be talking about the real world.) In short (I had much more here, before I lost my original message, but I don't feel like going through this again) any true indication of an adjusted points-per-game needs some measure of correlation between one's area of expertise and those of teammates, which is much trickier. As it is, I find it hard to place much stock in PATH; I would agree that there could be some deficiency in points per game, but overcoming it requires a more sophisticated solution. I don't care too much for individual stats anyway. I've always enjoyed team competitions far more than individual ones, and so it does seem nice in a way to try to adjust statistics for teamwork. But the true indications of good teamwork on a team - knowing what sort of questions one's fellow players are likely to answer and deferring to them when they have more knowledge, listening to everyone's input on bonuses - are difficult to measure, and naively giving everyone points for anything their teammates answer is not a good alternative. There's my $0.02 or so... Matt Reece (i.e., a random Chicago first-year most of you have never heard of) <<I have complete Div. II stats for PATH, using the stuff from naqt.com. Here is the Top Ten (of 97): 1. Matt Weiner, Pitt, 110.53 2. Jacob Mikanowski, Prin, 91.95 3. Wesley Mathews, Oxy, 65.72 4. Justin Sausville, South, 61.12 5. Tim Youker, Stan, 59.74 6. Matt Reece, Chi, 59.63 7. Vinita Kailasanath, Stan, 58.40 8. Amar Hatti, Cal, 55.56 9. Mike Davies, Pitt, 50.49 10. Paul Nelson, Rolla, 48.78 Average PATH was 26.30 Andy >>
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