Here's some easy ones: If you have an odd number of teams, you make the bye a pivot, and work the other teams around it. A 7 team example ('b' stands for bye): b-1 2-3 4-5 6-7 Next round, rotate the non-byes clockwise: b-2 4-1 6-3 7-5 Continue until it's done: b-4 b-6 b-7 b-3 b-5 6-2 7-4 3-6 5-7 1-3 7-1 3-2 5-4 1-6 2-7 3-5 5-1 1-2 2-4 4-6 A trick with even teams is to split them in half, and first do an intergroup round-robin, then the intra, with a final game among the interdivisional byes. In the intergroup, rotate the left team one position and the right one two, this gives you a diversity of rooms as well. For the intragroup, a five team is an easy one -- you shouldn't need a trick. For 10 teams (5th row are byes, except for the last game, which is a game using a house packet and everybody playing): 1-6 2-8 3-0 4-7 5-9 | 1-2 7-8 6-9 4-5 8-0 1-7 2-7 3-9 4-6 5-8 1-0 | 3-4 5-1 7-0 6-8 2-4 5-0 3-8 4-0 5-7 1-9 2-6 | 6-7 2-3 1-4 9-0 3-5 2-9 4-9 5-6 1-8 2-0 3-7 | 8-9 0-6 2-5 1-3 7-9 3-6 5x0 1x7 2x9 3x6 4x8 | 5x0 4x9 3x8 2x7 1x6 4-8 There. My secret's exposed. Now I don't have to run another tournament in my life. Somehow, I don't believe that. --Mike Burger, who actually learned how do this in SMC 153, Intramural Programs Administration, while at Michigan.
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