First comment: constructive criticism is always welcomed here, and everything posted so far fits that category in my eyes, so no offense is taken on this end. Nor is any intended in my comments. After the first year's COTKU, we realized that it's just too doggone hard to run a packet submission tournament so early in the academic year, and we switched to trying to generate our own material. This too has its drawbacks. The previous two years, I had major crises in real life surface not-so-conveniently in October and barely got usable questions put together in time. This year Rolla agreed to carry the load, with Rolla's players writing the questions and Ben Lea editing them. For anyone who doubts Ben's credentials, I refer you to the first few years of the late lamented WesselMania at NC State, which Ben wrote most or all of each year. I was not originally planning to be involved in the editing, having edited a high school tournament the previous week, but Ben suffered a shoulder injury that made typing painful. So I helped out during the final edit, especially on the tossups. I also wrote most of the history questions and about half the literature; the fine hard-working folks at Rolla had written questions that leaned heavily toward non-life sciences. (Hey, it's an engineering school.) Whenever I read last weekend, I caught editing flaws in the questions -- typos, duplicates, awkward phrasings -- that I should have caught before. For those, I apologize. Still, I've seen plenty worse. The one area where I'd take issue with comments posted so far is the level of difficulty. I refer you to the COTKU announcement: "As with past years of COTKU, we will make every effort to make this both a challenging tournament for veteran circuit teams and accessible for novice or inexperienced teams." COTKU is early in the season, the first event of the year for most teams, and designed as a warm-up for the tougher tournaments we host -- ACF Regionals (and this year ACF Fall), NAQT Sectionals, and the Moon Pie Classic in April. The scores would indicate that we hit mighty close to the intended level. Earlier rounds were easier by design -- note that in Rounds 1-3 there were 7 matches where the winning team scored 350 or more points, while it only happened twice in Rounds 4-7. In Division II, several teams topped 200 points in Round 1, but in Rounds 4-7 the typical winning score in D II was under 150. We used the tougher Berkeley rounds later in the day, so by Round 10 even Division I matches had scores like 120-55, 110-90, and 120-80. (And there were no weak Division I teams on hand.) In other words, the questions were not as hard as many would like, and that was intentional. We also included "trashademic" clues at the end of tossups where possible. Why? Because we had some brand spankin' new schools in attendance, and we'd like them to continue in the game. Sometimes there's a big difference for a novice team between losing 270-20 and losing 270-80. For you veterans, if you're ready for some more rigorously questions now, then come see us on Nov. 3 at the ACF Fall Tournament.
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