Samer summarized: " As Eric and Nathan have pointed out, a lot of people do prefer to play as many rounds as possible. " Playing the Devil's Advocate here, there are certain limits that determine "what's possible" in terms of the number of rounds. Though I like playing this game as much as the next trivia-addict-who-spends-far-too-much-time-doing-this, there are advantages to a one-day tournament: -Saturday-only tournaments allow people to actually attend their classes on Friday. -One day tournaments allow the attending teams to spend possibly zero, probably 1 night in a hotel (driving home Saturday night) - saving money over tournaments requiring two nights stay. -Fewer days means fewer conflicts, essentially, so it is easier to get more teams for a one day affair. In short, a multiple-day tournament will tend to be great for the teams with a large enough budget, or for those players who would gladly skip class in order to play qb. As far as going for 18 rounds in a single day - this has disadvantages as well. This is definitely a marathon for all concerned: players and officials as well. I don't know about anyone else, but I get exhausted playing qb, and often feel pretty awful after about a dozen rounds. I've never played more than 15 rounds in a day, but if I wasn't having fun, I wouldn't want to repeat it. As well, I've been to several single-day tournaments that had FAR less than 18 rounds that still ended around 8pm (or later!). To account for such things as the Penn Bowl tradition of locked doors (and the delays that strike all tournaments), you would probably want to plan on finishing at an earlier hour, but ready to finish a couple of hours later should disaster strike. Personally, I still would love to try such things as the 24-hour qb tournament, and play as many games as possible. However, when the tournament becomes so long as to be inconvenient (or even unpleasant!) you'll lose many of your customers. Rob
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